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추적: • 2021-02_first_return_then_explore • 2020-08_computer-generated_music_for_tabletop_role-playing_games • 2020-07_tabletop_roleplaying_games_procedural_content_generators • 2017-06_accurate_large_minibatch_sgd_training_imagenet_in_1_hour • 2019-12_larc • dokuwiki • 2024-06_smplolympics_sports_environments_for_physically_simulated_humanoids • big_bird_transformers_longer_sequences • multiagent_evaluation_under_incomplete_information • archive

tag:microsoft

TAG: Microsoft

  • 2019-11 TextWorld: A Learning Environment for Text-based Games
2021/07/18 12:50Hyunsoo Park
  • 2021-01 ZeRO-Offload: Democratizing Billion-Scale Model Training
2021/07/17 16:42Hyunsoo Park
  • 2021-04 ZeRO-Infinity: Breaking the GPU Memory Wall for Extreme Scale Deep Learning
2021/07/20 07:45Hyunsoo Park
  • 2024-01 RAG vs Fine-tuning: Pipelines, Tradeoffs, and a Case Study on Agriculture
2024/01/18 23:59Hyunsoo Park
  • 2024-03 Collaborative Quest Completion with LLM-driven Non-Player Characters in Minecraft
2024/07/09 03:12Hyunsoo Park
  • How to Avoid Being Eaten by a Grue: Structured Exploration Strategies for Textual Worlds
2020/07/22 23:46Hyunsoo Park
  • Pytorch: DeepSpeed
2020/10/14 14:37Hyunsoo Park

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